9/23/25 Update: Fixed the PPK not being able to fire 10mm ammo. Now the weapon can be converted at a workbench to use either .38 or 10mm rounds
This mod replaces some vanilla weapons with others.
ALL DLC REQUIRED (There will not be a base game version of this)
This swaps the following weapons from the game:
10mm & Pipe Gun - 38 Pistol which is a custom weapon based on the Deliverer model
Pipe Revolver - 44 Revolver
Pipe Bolt Action - Hunting Rifle
Combat Shotgun - Submachine Gun
Combat Rifle & Laser Musket - Lever Action Rifle from FH
Assault Rifle - HandMade Rifle from NW
Harpoon Gun - Radium Rifle from FH
These swaps include companion weapons.
Super Mutant level lists have been carefully adjusted to ensure they will only be equipped with compatible weapons. Instead of the Pipe weapons, you will see more Hunting Rifles, Laser shotguns, and both Gatling and Miniguns.
Logical Load Order Placement and Compatibility: This will mess with mods that edit weapons, such as Momentum, without a patch. If you place this above the mod altering a vanilla weapon, it likely wont be replaced. If you place this mod below the mod altering the vanilla weapon, it will likely be replaced without changes from the other mod taking place.
Momentum patch is here: mods.bethesda.net
With the above in mind, there will be a version of this made specifically for Momentum.
You can reach me on Reddit at r/Chaotik_PranXter or look for me on Discord.