What is Generic Companions Expansion 2?
The Generic Companions Expansion aims to add several new FULLY RECRUITABLE followers around the commonwealth, similar to that of the simpler, more generic faction-based followers you would find scattered around the world in games such as Skyrim or Starfield. They come fully voiced using in game dialogue (both players included), as well as doubling as fully functional unique SETTLERS.
Sometimes I don’t want to wander around with Nick or Hancock, as much as I may enjoy them. There are times where I would rather just have a Brotherhood soldier by my side or really FEEL like the General, with Minutemen following me. These followers don’t contain a questline or affinity system, however what IS INCLUDED :
10 Fully Recruitable faction-based companions
Double as unique settlers to find and recruit to your settlements
An intro scene as well as more unique bits of dialogue you can exchange with them, possible gossip about the world!
Voiced player character using in-game dialogue
Each companion is flagged to ignore factions after you recruit them, they will always be loyal to YOU!
Plans to add more in future updates
Added Followers in Generic Companions Expansion 2:
Tigris (Pack Member) - Nuka-Cade
Sophie (Disciple) - Fizztop Grille Docks
Davidson (Operator) - Nuka-Town Popcorn Stand
Gorr (Supermutant) - Slim’s Chem Workshop
Sister Ilana (Child of Atom) - Crater of Atom
Reese (Gun For Hire) - Dugout Inn
E7-16 (Courser) - Institute SRB
Paxton (Gunner) - Third Rail
Knight Darian (BOS Knight) - Cambridge Police Station
Kira (Raider) - Leonard Moore’s Shanty Store
Compatibility: Works with everything as far as I know. Heavily tested on load orders over 600 mods!