This is for the base game only! This version doesn’t require any DLC, but will be updated along with that version as they come.
This mod aims to bring realistic lighting to interiors throughout the entire commonwealth. Some interiors are linked to the exterior weather, so the look of those cells will vary slightly depending on the weather outside, and any weather or exterior lighting mods you are using. Those interiors were tested using my own version of darker nights to create the intended look. The annoying player rim lighting should be removed from all the interiors as well now.
You will need a flashlight. If there is no light source, there’s a good chance you won’t be able to see anything, especially at night. This would be great for horror themed playthroughs!
This mod does not touch any pre-combined objects, nor will it. My Light Fixes mod is included in this, so if you use it, you can safely remove it after installing this.
Compatibility: This mod overhauls interiors only, so it will conflict with other interior lighting mods. Clarity or other mods altering interior fog or bloom aren’t needed as they are minimized to almost nothing in 99% of this mod.
Logical Load Order Template: Weather and Lighting section
Author’s Notes: This is an ongoing project. Future updates will include adjusting the actual lights themselves to further the realistic look and help the fact that a lot of cells literally have zero light sources in them now that the majority of the fake lighting is removed.
You can reach me for feedback on Reddit u/gboyd21 or through the Reddit Discord: discord.com