A mod by technique86 and alegendv1, with the contributions of Hedieded and JackRob. Permission was granted for uploading to bethnet.
Nexus Link: www.nexusmods.com
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Original Mod Description:
The mod adds a perk which limits the number of weapons the player can carry, and when the player exceeds that threshold, carry weight is set to 0.
The default limits are:
One primary weapon (rifles, SMG’s, missile launchers and two-handed melee weapons)
Two secondary weapons (pistols, revolvers and one-handed melee weapons)
Five explosive weapons (mines and grenades)
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Porter’s Notes:
This mod works for vanilla weapons. It won’t recognize weapons added by mods. Avoid installing it in the middle of a playthrough because weight mods can be a bit finnicky when intstalled in ongoing saves.
If you dislike the vanilla jogging animation and how it activates the John Cleese silly walk by simply moving the right analog a little bit, this mod is a immersive way to artificially overencumber you and limit your movement speed and animation to walking. I kinda like it while Im on the road and I even set the animation speed of the player character in the cheat terminal to 0.75x to make it even slower. It makes for a more relaxed experience, specially if your timescale is set lower. If you want to jog and sprint, just drop some weapons on the ground or in a trashbin somewhere and come back for them later.
Unfortunately I was not able to edit the plugin to allow for power armor to ignore the restrictions this mod employs to your movement, so it will zero your carry weight even if you’re inside power armor. If someone is able to create a patch via a separate plugin it would be appreciated, just refer to the nexus link up top.
This mod is compatible with my mod “Realistic Fallout 2.0 - Immersive Edition”. Load it above my mod.