I have updated the Nav Mesh so no more walking in the air in certain spots on the bridge. Didn’t happen often but still needed fixed.
I also changed the level of the road at the entrance of the bridge because some NPC where having some issues getting stuck just as they entered the bridge this should fix that. NPC pathing has been corrected, hopefully no more going through the river instead of using the bridge. If you still see the wooden bridge in addition to the new bridge then move this mod lower in your load order until the wooden bridge disappears. Other mods easily conflict and make the wooden bridge appear on top this one. Moving this mod lower fixes the issue.
A newish, properly worn after 212yrs, bridge that makes sense. The big tank sitting in post-war vanilla Sanctuary could not have made it over that wooden bridge. Let’s be serious. All other areas of the game use the concrete style of bridge. It makes no sense in my mind that Sanctuary is an expensive, upscale neighborhood that has a wooden bridge. No logic Bethesda. This looks nice and makes much more sense imo.
There is a useable bed under the bridge if you just want to take a nap for two with dog-meat too.
Retaining walls redone and repaired
Terrain fixed to work with the new bridge so if you scrap no invisible bridge parts.
Correct Nav-Mesh on the bridge
Dead drifter still on the road so you can gear up in that O-So cool drifter outfit
Build collision on the bridge all the way to the edge of the build zone
Thank you for permission to put this onto xbox!
The Sanctuary Bridge by Killroyics
www.nexusmods.com
In the spirit of lore additions this is going to be pulled into LLA AIO once it is complete.
If you have any feedback please contact me at r/TheVaultGirl or Dani50420 on any platform Nexus/Reddit/Discord/Twitch/YT