NOTE: If you already have “Tyrants of the Commonwealth” and you want to try this mod out. You need to delete “Tyrants of the Commonwealth” from your system and then download this mod.
First and foremost, I want to extend my gratitude towards Capcom for their games: Resident Evil 2 Remake, Resident Evil 3 Remake, Resident Evil Outbreak, Resident Evil Outbreak File #2, Resident Evil Umbrella Chronicles, and Resident Evil Darkside Chronicles. All of these character models in this mod are not of my work, but are from Capcom in their games listed above, and I am thankful for their role in making this project happen. Also, big shoutout to SECTION on Nexus for providing me a proper Mr. X character model to use in this mod, they make great character mods on Nexus so make sure to go check them out.
This mod aims to truly bring that fear factor back into Fallout by adding a special class of enemies into the world called Tyrants. If you are tired of encountering the same old raiders, gunners, ghouls, super mutants, and you want something new to keep you on your toes, then “Reign of the Tyrants” is for you. These terrifying and nearly indestructible bio-organic weapons are from the Resident Evil series and appear in many different forms. There will be 5 respawnable Tyrant enemy variants which make up 50+ Tyrant spawns throughout the Commonwealth and Far Harbor, along with 10 unique Tyrant bosses that can be found in different areas around the map. Not only will there be new enemies, but there will also be new weapons, chems, and even syringer ammo which can be crafted at a chem bench. Now you can also manufacture your own Tyrant settlement guards for some REAL security. More updates will be coming soon so stay tuned. Check the Sanctuary basement for more mod details.
If there are any issues regarding the mod, message me on Nexus through my username “GrizzlyTomcat41” so I can provide any fixes as fast as I can. Thank you.