Update v1.1 on May 1st, 2025:
Added the Survival feature of filling water bottles to all difficulties, as well as recieve empty bottles when consuming most beverages, including DLC drinks.
Also changed the Sleep/Wait max time to 72 hours so it doesn’t conflict with XUMP.
This is the second release in the Desolation series, which will eventually compile to create an expansive overhaul of the entire game. This mod requires all DLC.
This is a collection of QOL changes that include:
General:
Timescale has been taken down to 8 for more lengthy days\nights
Terminal displays run much faster
Wild crops now produce variants that can be planted and cooked with
Visuals:
Disabled all puddles, they are now invisible, rather than being deleted.
Disabled 70% of the birds in game.
Player Movement\Combat
Player jumps about 20% higher now, able to get over most reasonable obstacles
Dogmeat and all the human companions are now immune to fall damage
DoF reduced by 60% when aiming down iron sights
Cars no longer blow up, but the big rigs do
Molotov cocktails are fixed. No more killing on impact, the explosion and fire will kill
Survival changes:
No sleep restrictions for sleeping bags or mattresses. You can sleep up to 72 hours
You can now also fast travel between Sanctuary, Diamond City, and The Castle. (More later)
Logical Load Order Placement: These are mostly ini file changes, so I’d recommend near the bottom of the load order for all changes to take place, but it should be fine anywhere. If you want to keep the timescale of 8, load this below weather mods or any other that changes it.
Compatibility: The water bottles functions in this mod are incompatible with Advanced Needs 76, and will break the fill bottle function. I will look into making a patch.