Big Fallout 4 overhaul mod with tougher survival, less loot, more realism, and tweaked gameplay.
- Only New Vault Suits got a small increase in damage resistance to make it viable longer (for those who like the look or use texture mods for vault suits). [x10 Dam Res, X15 Rad Res].
- Base AP up from 60 to 100.
- No extra health during level ups.
- Adrenaline bonus only goes toward melee in (survival mode only).
- Legendary enemies no longer spawn so much less legendary items will be received.
- Carry weight increases by 5 LBS for each strength point.
- All difficulties have 1x incoming and outgoing damage multipliers.
- Loot reduction has been implemented along with ammo reduction.
- Useless junk has been added to containers for immersion.
- Creatures now contain only what would be on creatures Meat, Bone, and Hide.
- Ghouls will have very little to no loot to take.
- Water and food no longer heal only reduce/remove hunger/thirst.
- Water pumps will only give dirty water.
- Wild fruits/vegetables will give proper food (E.g. Wild corn gives Corn).
- Live Dismemberment activated (Meaning shoot off a leg enemy falls, but can still keep shooting).
- Overhaul works on all difficulties, but was made and tested on Survival Mode and Very Easy Mode.
- De-leveled NPCs, Creatures, Items, Armor, Guns, Meds, Ammo, and Etc.
- Removed all Unrealistic and Magical S.P.E.C.I.A.L boosts from all clothing items in Commonwealth, Far Harbor, Automatron, and Nuka World.
(will be adding support for the Next-Gen update ASAP! - 99.5% of foods require 1-3 wood to be cooked.
- New Aid Item called Vault-Tec Rewind for Survival Saving.
- 5x Longer Power Lines
- Lone Wanderer Perk brings carry weight up by 10lbs instead of 50.
- Cleared cells Respawn enemies after 3 in-game months, Corpses Despawn after 72 in-game hours (long as you don’t enter the cell for the 72 hours).
- Hacking displays only the correct word so long as you have the correct Perk, Lockpicking requires no skill, just the correct perk.
- Car explosions much more dangerous!
- From dusk til Dawn Feral gain Perception and Strength.
- Enhanced Certain lights around the Commonwealth.
- Supply Line Brahmin are now Eyebots for better use in Mechanist Lair.
- New interior and Exterior Lighting and Weather.
- Combined, MoreExplore and POE.
- Console Enabled in Survival Mode.
- And Much More!!!