Buffs a few underwhelming Legendary weapon effects, and adds some melee weapon effects to ranged weapons. Recommended to pair with “Legalized Top Tier Legendary Effects” by Cyan49, which nerfs some of the more OP Legendary weapon effects.
Poisoner’s: Changed from 3 dps for 10 seconds to 10 dps for 3 seconds. Is now more comparable to Wounding, as it deals more damage quicker but still doesn’t stack.
Hitman’s: Now deals +50% damage when aiming down sights, to be on par with other damage-boosting effects.
Stalker’s: Now decreases VATS AP cost by 25% when not in combat instead of increasing it.
Plasma-Infused: Now deals +10 Radiation Damage along with the +10 Energy damage.
Berserker’s, Bloodied, Furious, and Sentinel’s effects can now spawn on ranged weapons naturally.
ESL flagged ESP, cleaned with FO4Edit. Far Harbor required.