Have you ever been playing this game and come across a legendary item, like an explosive lever action rifle, staggering Disciples Blade or wounding Radium Rifle? In the COMMONWEALTH??
No more! This mod uses a clever set of leveled lists and a few quest edits (don’t worry, no compatibility issues HERE!) to ensure that you’ll NEVER find DLC weapons or armors outside of their respective areas.
FEATURES
In the Commonwealth, you’ll find all of the normal base-game legendary items.
In the Commonwealth, and once Automatron has been started (completed ‘Mechanical Menace’), you’ll start finding legendary robot-related items along with the base-game stuff.
You will find Far Harbor and Nuka-World weapons and armor ONLY in their respective worldspaces.
If you want a unique legendary item from a DLC, you’ll just have to go and get it. No more guns you cant use here in the ‘wealth.
FIXES
The Combat Armor Helmet, Synth Helmet and Synth Field Helmet have been added to legendary lists as possible drops.
Robot Armor and Helmets, Assaultron Blade and Mr. handy Buzz Blade can now be found as legendary drops in the Commonwealth after completing Mechanical Menace.
Trapper Armor and Helmets (including the re-implemented Trapper Helmet cut content!) can now be found as legendary drops on the Island.
The Commie Whacker can now be found as a legendary drop in Nuka-World.
That’s it. Nothing excessive, nothing extra. Exactly what it says on the tin. For best results, a new game works best, but this should also work for existing games, you’ll just get DLC items in the Commonwealth.
FOR NERDS
This mod was made by taking the vanilla legendary item quests and duplicating them, making DLC versions. I also removed the DLC item injection from the game, instead making the legendary item magic effect location-based.
If anybody wants to do anything with this, go ahead. I tried to make it as easy as I could to change around.