A revamped version of fadingsignal’s original mod; K-9 Tactical Harness - REVAMPED brings functionality, various fixes, and immersive unlocks to the modular armor for Dogmeat.
K-9 Tactical Harness - REVAMPED Features
Diversified Perk and Component requirements for all armor pieces.
Can be built using the Clothing Workbench from Standalone Workbenches if using the optional Patch.
Initial Perk requirement removed, and the rare components needed replaced with uncommon materials.
Ranking up the Attack Dog Perk will unlock bonus faster than Armorer.
Each Camo now has a distinct benefit in regards to Damage Resistance and can now be stored and swapped out without needed to craft a new one everytime you want to change it.
Each Patch is now unlocked upon completing a quest that is tied to the lore in some way. US Army patches, however, are unlocked from the start.
The Bandana Clipping Fix is included with this mod, and has been adjusted for compatibility with the Transdogifier I.
Applicable DLC Canine creatures can now use the K9 harness.
REQUIREMENTS
All DLC. Hard Requirement
Standalone Workbenches: Only for the main version. The Alternate version does not require this.
K-9 Harness – Tactical Body Armor for Dogmeat HARD REQ. [Endorse]
My mod is an esl. Flagged esp. replacer for the original mod. You will need the asset files from it for this mod to work at all.
Channel in the Collective Modding Discord Server for support and discussions.
discord.com
You can Support my work at: www.patreon.com