Additional Requied Files for Animated World to Function with Bobbleheads
Description
Adds 1st Person animations to different stuff.
Why not 3rd Person animations? Well I don’t play in third person.
Practical Info
Check the animation list for an overview of added or changed items. I want to add more items and animations in the future.
You can not play the animation from your pipboy while you have your weapon out.
You CAN play the animation from the pipboy if you don’t have your weapon out, or if you are not in the pipboy (using the wheel menu or hotbar) even while you have your weapon out.
This is a mod I made for learning and practicing to animate, I’m not a pro so the quality might be jank. If anyone want to make a re-animate patch of any of my animations you are encouraged to do so and don’t need any permissions.
Animation List and Info
Smokable Cigarettes
Changes Cigarette Cartons, Packs and single cigs so you receive a openable version on pickup.
The Carton can be opened to receive Packs. The Packs can be opened to receive cigs. Cigs can be smoked.
Bobbleheads
Plays an animation when you pick up a bobblehead if you’re in first person. Inspired by Hitman47101s mod for FO:NV.
Bugs and “Features”
Smokable Cigarettes
There is currently a script that removes and adds items when you pick up the cigarette cartons/packs/cigs, which means that if you loot a lot of these items from a containers it will fire the script equal amount of times. Weaker systems might want to avoid looting triple digit amounts of these items or even double digit amounts.
Credits
Huge Thanks to Kewin568 for making this awesome mod!
Nexus Page for this mod:
www.nexusmods.com
Thanks to BongoMong for helping with exporting animations from Blender.
Please do not bother the MA with any issues. Please contact me at r/TheVaultGirl with any bugs/problems.