Ported with Open Permissions! Thank you to AllenTG for allowing me to port their work. <3
Nexus: www.nexusmods.com
Contact me on Discord with issues: absterge
== Original Description ==
National Park Visitor’s Centre lore friendly, Vanilla/DLCs Settlement Blueprint (No mod added items)
Objects that are not available in the workshop such as Water coolers, Signs, Terminals, Ammo boxes, etc. were spawned via the “placethere [Object ID]”console command. They are vanilla objects and should not require you any extra mod to import.
Decorating items are junk items found in the game world - disable their physics with Place Anywhere to stop them from being knocked over.
This settlement was built using only vanilla and DLCs objects and items with the help of the Place Everywhere mod by TheLich and the Workshop Framework mod by kinggath(I only use it to increase the settlement build limit).
= How to Install =
- Download this blueprint as well as Workshop Framework by kinggarth.
- Go to National Park Visitor’s Centre and manage the settlement with the interactable button on the workshop bench. This can also be done via the Workshop Framework Controls holotape.
- Import the settlement layout
A video is available here if needed: www.youtube.com
= Information =
This does not alter precombines/previs and should not cause crashes in Far Harbor.
I highly recommend using Brighter Settlement Lights by Elvani with all of my blueprints.
Settlement Resources
36 Food/21 Water/100 Power/25 Beds
(!) Important (!)
Make sure that you have Workshop Framework and HUDFramework installed
Manually scrap all objects (DO NOT use Scrap Everything mod)