A big thanks to Dank Rafft for having open permissions to port their mods to Xbox! <3
This is a merged version of New Equipment Overhaul that is also updated to the latest version. It should be compatible with any of the addons to NEO apart from the DLC (not needed).
Contains the following:
- NEO
- NEO (Automatron)
- NEO (Far Harbor)
- NEO (Nuka World)
- Armor Paint Extended
< DETAILS >
- Make individual armour pieces invisible, e.g. to prevent clipping. This option can be found in the Paint slot.
- Several helmets have a functional headlamp, this includes the Combat Armor Helmet, Marine Armor Helmet, Medical Goggles and Tinker Headgear.
- Enable armour layering on vanilla items so you can use multiple pieces simultaneously and on top of each other. Generally this means you can now combine any “underarmor” type of armour (clothing), like dresses, costumes, overalls, etc. with any single element armour piece (leather, metal, combat, synth, etc.). Want to wear your favourite dress but don’t want to abandon your defences? Want to wear masks, necklaces, glasses and other stuff simultaneously with helmets and other armour? Now you can.
- All vanilla clothing (under-armour) items got a ballistic weave slot to make them consistent with their alternatives. You can apply weaves to them once you’ve unlocked that ability from the Railroad quest line as usual.
- Nick Valentine is able to wear all sorts of vanilla clothing.
- All vanilla items make use of Instance Naming Rules (INNR) so more information about an item’s features is directly translated into its name.
- New improved and extended INNR as optional file. This one is very similar to ECO’s INNR but less extensive and only covers vanilla stuff.
Nexus Link w/ full description: www.nexusmods.com
Recommended Mods:
- Equipment and Crafting Overhaul (ECO) + Legendary Effect Overhaul (LEO)