Works on all difficulties
Requires Automatron/Far Harbor/Nuka-World
This mod compiles previously released (PC) ragdoll physics and collision mods with some minor tweaks to force settings.
Included in this mod (in whole or part) with credited authors are:
Dead Body Collision - KiCHo666
Corpse Collision - Moogletron
Dead Body Collision - DogeBot
Realistic Death Physics - mm137
Realistic Ragdoll Force - dDefinder
More Realistic Pain Train Knockdown - MidnightWolves
Ragdoll Physics - More realistic ragdoll death physics and corpse collision - QSR
Excerpt from MidnightWolves at NexusMods
This [] mod enables live ragdolls to collide with the player, and it also forces ragdolls to collide with their own limbs. This is seen at any point when enemies are knocked down but remain alive. If you’re a pain train user, this mod will allow you to physically push the target you collide with instead of just applying the base knock back force.
Dead body collisions are enabled allowing for bodies to be moved.
Death animations have been removed, eliminating (mostly) extreme cases of bodies flying through the air. However, some explosions may generate enough force to sling npc’s quite far, but nowhere near some of the death animations.
Includes Midnight wolves improved, more realistic Pain Train Knockdown.
From QSR at NexusMods:
This mod is compatible with any other mod as long as animation data and the game settings listed here will not be modified. A mod altering animation data might conflict with this mod. Some weapons in past added new animation or override the vanilla animation records.
- Cleaned with FO4Edit- Error free