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Credits to molerats
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Rework and model tweaks for the leather armor to reduce bulk, show more underarmor/clothing, and better streamline size upgrades. Various model fixes included.
Leather armor tweaks and refinement to better show underarmor and clothing as well as some tweaks to make the size progression more logical. Some extra detailing and model fixes as well
The screenshots will show you everything you need to know but here are the notable changes:
Built in leather “underarmor” removed from all pieces to better show the player character’s / NPCs’ underarmor
The vanilla heavy armor knees were swapped with the knees from the light/medium variants and and vice versa. I noticed when looking at them that the light and medium variant knee pads are double-padded, with the heavy variant knees underneath the top layer. Made sense to switch this
Heavy variant thighs now have an extra pad of solid leather. The left leg thigh got some pockets
Upper arm sleeves were swapped for the smaller strap that the light arms use
Studded only: Forearms and legs now get the screws and nuts that were only on the vanilla shoulders