Are you a collector, like me, who wants to get all Star Cores, Recipes, Medallions, Magazines, Bobbleheads, Power Armors and other Unique Objects but had trouble with cell edits?
The Collector’s Guides is an awesome mod. But the cells edits became a problem to me. This mod has no cell edits and touches no precombines.
This is my first mod, and I created it because I want to have a nice showroom with all possible power armors. The thing is, to achieve that not only I would need to get all the power armors normally spawning once all around (not enough of those), but I would also have to get them from living enemies.
What does this mod do and offer?
(cell edit free) Quests to help you collect all your desired objects.
Proximity Detector. So you can find the objects nearby as you travel through the map.
Respawnable Power Armors notifications. Re-enables the objective of the Respawnable Power Armors Quest when enough time has passed for the cell to be reset. So allowing you to go and get the PA again.
Current Content:
Quests to collect:
All Vanilla magazines
You Are Special Book
Bobbleheads
Power Armors
Unique Vanilla Weapons
Nuka-World Magazines and Power Armors
Nuka-World Star Cores
Nuka-World Recipes
Nuka-World Medallions
To a total of 29 quests and 297 tracked items. (These numbers will increase on future versions)
It works in 2 modes. 1 that is the default one, which creates the quests by type, and another mode that works as a Proximity Detector.
Proximity Detection.
This mode, which can be enabled and configured through the holotape, hides all the quests objectives from this mod and only enables those within a certain range. This mode uses the Papyrus RegisterForDistanceLessThanEvent to enable / disable objectives.
Disabling Quests
It might be that you don’t care about Power Armors, or that you don’t want to get the Bobbleheads, or even that you just don’t want a cluttered Data menu.
To change that you can use the settings holotape and Toggle Packages/Quests on and off. (This is a bit experimental, so please let me know if you find any issue with it)
IMPORTANT INFORMATION:
When entering an interior scene for the first time, it takes some time for the script to verify the reference and show the marker.
Holotape
There is a settings holotape which the initial quest will ask you to get from the terminal.