Tuned for Survival
Requires UFO4P/All DLC
Complete Stealth/Melee rebalance
Credit - Moonracer (Melee portions)
Melee damage +50% to 100%, player & enemy weapons (all unarmed enemies STRONGER)
- 10mm-22dmg (18 vanilla)
Sneak attack dmg reduced to max 3x (10X van.)
2 new keywords for melee weapons Blade / Blunt
Ninja - BLADES only, but required for sneak attacks with other perks
No more wonky sneak mult. stacking
Power Armor–PA no sneak, can crouch/hide, but all movement will be detected
PA Strength now 15 (11 vanilla), PA–98% no fall damage (from 100%)
Blitz 1&2–PA perk only, Blitz distance less, extra dmg lowered
Blitz 1–V.A.T.S. PA melee distance increased 75%, with chance for 25% bonus dmg.
Blitz 2–V.A.T.S. PA melee distance increased 150%, with chance for 75% bonus dmg.
Can still VATS melee without PA -no extra distance or Dmg
BASE sneak attack DMG - 1.4x(2x vanilla)
Ninja 1: BLADE weapons +25% Dmg, Sneak Dmg 1.8x. No Robots, Turrets or Power Armor.
Ninja 2: +50% Dmg, SA 2.2x. No Robots or Power Armor.
Ninja 3: +75% DMG, SA 2.6x. No Robots
Ninja 4(new) +100% DMG, Sneak 3x. No Assaultrons
Ironfist 1/2/3/4/5-UNARMED 20/40/60/80/100 Dmg, with NINJA 4 UNARMED sneak begin at Ironfist02(1.8x/2.2x/2.6x/3x)
Big Leagues: Sweep attack removed, Decap req BL5 and STR L10, chance cripple to BL4
Big Leagues 1/2/3/4/5—BLUNT weapons 20/40/60/80/100 Dmg, with NINJA 4 BLUNT sneak begin at BigLeague02 (1.8x/2.2x/2.6x/3x)
Mr Sandman: No PA Sandman kill, also requires equipped Combat knife or switchblade
Mr Sandman-: Sneak Dmg 1/2/3/4(new) (1.8x/2.2x/2.6x/3x-SILENCED PISTOL & NIGHT ONLY)
Mr Sandman + NINJA 4 - Sneak attack DURING THE DAY too
Sneak: NO MINE/TRAP removed, “distant enemies lose” to Stealth Boys
Sneak: 1/2/3/4/5—10/20/30/40/50 harder detect.
Sneak 5: + AGI-10 & END-10, silent run while crouched
Sniper 2: same, add 2.2x crouch-scoped-silenced attack DMG
Sniper 4(new): 3x crouch-scoped-silenced attack DMG
Better Criticals: 25/50/75/100 (50/100/150/200 vanilla)
Idiot Savant: 2% better chance all INT levels (2.5% min)(.5% vanilla)
Calmex/Calmex Silk: Bonus sneak dmg removed
Calmex/Calmex Silk: Perception/Agility +3 (silk-Luck +3 too), + quieter movement & -25% AP drain sprint for 8 minutes.
Cloak & Dagger (Deacon Perk): sneak +20% dmg, Stealth Boy 25% longer.
Stealth Boy: Invisible 60 sec.(30sec vanilla)
RR Stealth Boy: Invisible 80 sec.(40sec vanilla)
Animation: More Responsive Blocking (credit-misatermoai)-release block button-stops animation
Chinese/Revolution sword: faster stab animation(credit- BacteriophageBS)
Covert OP Mag: total sneak -25%(-40% vanilla-10 issues) - Cleaned FO4Edit
- Tested, works