Credit Ideas - ossumpossum
Better balance for Sneak Perk and Stealth Boy (Incl. Railroad Stealth Boy) Function
Sneak 01 - You are 10% harder to detect while sneaking. (20% vanilla)
Sneak 02 - You are now 20% harder to detect while sneaking, and no longer trigger floor-based traps. (30% vanilla)
Sneak 03 - You are now 30% harder to detect while sneaking, and no longer trigger enemy mines. (40% vanilla)
Sneak 04 - You are now 40% harder to detect while sneaking, and running no longer adversely affects stealth. (50% vanilla)
Sneak 05 - You are 50% harder to detect while sneaking.
- Vanilla Sneak 05 - “Engaging stealth causes distant enemies to lose you”.
(Function moved to Stealth Boy, so is usable anytime, regardless of Perks. Seems likely was meant to be on Stealth Boy to begin with)
Stealth Boy and Railroad Stealth Boy last twice as long (60 sec. and 80 sec. respectively)
Stealth Boy and Railroad Stealth Boy now provide +100 sneak ability vs +50 vanilla
- Stealth Boy and Railroad Stealth Boy movement detection reduced 25% (less than the 50% reduction vanilla)
Suggest “Better Bobbleheads - Skills Edition” for improved Sneak Bobblehead (10% better sneaking and pickpocketing)
- Works with or without DLC
- Cleaned with FO4Edit