Original mod: www.nexusmods.com by Moonracer
Ported with permission
Original mod included a script that did the following: Chance for gun to spawn on Bosses, Coursers, BoS, Railroad, Gunner Snipers and in certain vendors
This version of the mod DOES NOT do this. It only makes changes to the rifle itself.
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This Creation Club content is rather odd as it gives you a late game weapon early on. It was quite a challenge coming up with a workaround to make this work. Please read the description carefully before deciding to use this.
Anti-Material Weapon stats:
Base value: 150
Base damage: 120 (84 with the .308 receiver).
Max base damage: 180 with Gun Nut rank 5
First .50 cal receiver is craftable at Gun Nut rank 3 (one rank earlier than the hunting rifle). Damage is the same as the hunting rifle receivers balanced by Gun Nut rank unlocked, so the advantage of having a .50 rifle early is balanced out with reduced damage per shot using the weaker receiver.
Hunting Rifle Changes:
Advanced and Masterwork receivers are now .308 caliber and have appropriate damage modifiers. Since only the object mods were edited, there is little risk of conflict.