What’s new
- poncho variant without leather elements (it takes only a chest armor slot);
- 2 standalone hats made from vanilla meshes, inspired by two famous game/movie gunslingers;
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This mod gives you possibility to wear an iconic poncho to feel the old west gunslingers vibe. I made this for my gunslinger playthrough, but I want to share it with you all, because of lack of this outfit type in Fallout 4 and Nexus. Inspiration for this mod was characters like Man With No Name from Dollars Trilogy, Silas Greaves from Call of Juarez: Gunslinger and Javier Escuella from RDR2.
However, I’m not an experdienced 3D modeler/texture artists, so this is only a Humble Poncho, made in Outfit Studio from in-game assets, like: leather armor, Kellogg’s gloves and Children of Atom rags. Because of that it have simple, torn look, that in my opinion fit very well to post-apocalyptic world. Poncho depends on vanilla textures and materials, with exception of color options.
Enjoy!
What this mod do:
- allows you to wear a poncho! Both male and female supported! Females vanilla only, no CBBE support for now;
- Humble Poncho is a body armor, not outfit - it takes slots of chest armor, arms armor and gloves, so you can wear any underarmor you want (my personal choice is Minuteman Outfit as seen on screens). Slots for head and legs armor are free to use;
- defense stats are equal to Kellogg’s Outfit (30/30) for balance, as it based on medium shoulders-chest armor;
- Humble Poncho can be upgraded with Misc upgrades only, no Material upgrades, sorry;
crafting and color change are available - crating at chem station from game start, color change at armor workbench; - legendary and leveled list integration - Humble Poncho will show up in the world from level 16 (as random loot or worn by raiders) and as a legendary loot from legendary enemies! Chances are normal, like every other item;
- leveled list integration is handled by a scripted injector, no other script are in use
10 color variants: green, brown, dark brown, deep green, red, black, gray, white, blue, orange. Green variant is default as crafted or as a loot; - Humble Poncho have meshes for both: third and first person;
Tools used:
Outfit Studio;
NifSkope;
Bethesda Archive Extractor;
Material Editor;
FO4Edit;
CreationKit;
paint.net;
GIMP;
Dynamic Leveled List Injection Script Resource for injector script, I changed only name of a script for better compatibility;
Canva for main image;
You’ll find me on Nexus Mods:
next.nexusmods.com