Permanent… Molotovs… PerMolotovs!
The fire never goes away! It won’t hurt you or your settlers or anyone else for that matter. It’s just for decoration.
Other than that, they function exactly like Molotov Cocktails. You make them the same way and they use the same materials. They also do the same explosion damage and still set enemies on fire for extra damage. It’s just the fire left behind that’s changed, does not damage, and never goes away.
THIS CAN LAG YOUR GAME IF YOU USE TOO MANY OF THEM.
Obviously. There is NO WAY to get rid of these fires. The ONLY WAY is to unload the mod. I WILL NOT be held responsible if your save is corrupted because you blanketed Sanctiuary in these things.
Enjoy!