Requirements: Far Harbor and Nuka World DLCs
Features:
- Explore 8 Rigid Airships floating around the game world. Half of which being reconstructions of historical airships. Use 3 of them as functional Player Homes. Explore the famous Hindenburg and see how the World’s Largest airship looked on the inside. Travel instantly using their network of doorways hidden behind miniature model displays.
- Fight in three battlefield 1 inspired combat encounters with Behemoth airships.
- Enjoy the three missions thematically inspired with the 20s and 30s in one mafia 1 inspired
For a detailed list of ships and their descriptions go to nexus website. Swastikas on Hindenburg are unavailable for consoles, the button mentioned in the vid is removed.
Bugs Glitches:
- Prydwen’s interior hull is pathetically small compared to real-world airships so in the mod they are much bigger. Accidental falling off the scaffolding may result in you sinking halfway your body into the canvas cause the collision box ain’t spot on in the game. But you can still jump your way outta there.
- Workshops seem finicky, there are 4 of them all linked to a universal workshop so despite me doing it right it can still say “You must clear out the enemies to use workshop” in several ships. There is no rule for it it seems like you must choose 2 favourite airships to have as houses then the workshop bugs out.
- When stealing Caldera using the captains wheel remember to use it once. It is a basic-script switch to turn it on and off. You’ll know if it worked right by looking at the map behind the wheel if there is an invisible TP doorway there you did it right… AND STAY AWAY FROM THAT STEERING WHEEL from then on.