Places a QuestStart trigger near the pole of the Minutemen flag in the Castle.
Upon walking into this trigger, the quest “Defend the Castle” will start*. “Taking Independence” must have been completed.
Once the quest has finished, you are free to repeat this trigger as many times as you want - though note that you must change cell (fast travel away from the Castle, then back) for the trigger to “re-arm”.
You must wait at least 2 in-game days for the quest to properly reset. Issues will occur otherwise.
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- The quest will not immediately start after entering the trigger. Listening to Radio Freedom, or talking to Ronnie / Preston will begin the actual quest.
No changes have been made to the quest itself, this is simply a method for getting the quest to trigger at will; TheCastleExt04 is the only cell modified.