Thicket Executions!
Heads up all, I don’t get notified about ANY comments or anything unless you put @Neeher in your comment haha. Just how the Bethesda forums work.
The Quest:
Only install if you have already drained the quarry. Unless you want to build there while it is flooded and don’t have any intention on draining it.
Gives a short quest, like 5-10 minutes, that gives you ownership of the settlement. Defeat Thick! Get his special weapon, the Thickway Rifle! Also gain a new perk that pairs with this rifle. Find all three notes to get a bit of story as well as a mention of a new character in Op Salvo, Carter Mason.
Since this is PS4, there are no quest markers. Basically go to the quarry when it is not flooded.
Also, Thick is a very high level. So… be the same lol. The area is also more hostile than usual too.
The Settlement:
The settlement is pretty large. It may not be entirely functional without starting anew game. I don’t have a PS4 to test this, sadly. You can build there and everything but I don’t know if settlers will show up. Note that there is one known bug, you can’t place objects on the quarry blocks. Need to be starting on the ground, then go crazy from there.
Settlement features:
Has plenty of dirt for food.
Has plenty of water sources for…. water.
Very high build area, the video doesn’t go to the top, you can go further.
Large build budget.
Whatever other settlements have… the point is that it’s just like it belongs in the base game and I made sure it acted like it too lol
What about those highlightable objects??
If you’re wondering why some objects are highlightable but not scra- ppable its because there are mods that make extra things scra- ppable. I added these to be ‘potentially’ scra- ppable in case you have those mods installed. There are also a lot of things that can’t simply be scra- pped. So keep that in mind.
Also note, I didn’t add every single thing to be scra- ppable that isn’t vanilla scra- ppable. Added some stuff though that I felt people would want to be able to remove. I did this because of performance issues due to the size of this settlement.
Compatibility
Modifies the location form, as well as all the cells in and order it. Like 8 cells I think. That’s about it. Any other mod that modifies this area will probably conflict.
FAQ
Why did you make this?
I was playing the game, came across it, was like.. this should be a settlement. I then made it a settlement. lol. I saw there was another one but it wasn’t done probably and sucked.
What if I have been to Thicket Excavations before?
You’re good. You shouldn’t have an issue.
Why did you make this instead of more extended settlements?
Get off my back!
My settlement here says there are settlers, where are they?
Check up North above the rock face on that road. If they are out of the build area (so you can’t assign them) try sleeping for a few hours and they will have moved.
Can I have the settlement while it is still flooded?
Technically, yes. Go there and hold down the workshop button and it should activate even though the area is flooded and the quest hasn’t even started. I’m not sure how useful it is without access to the workbench itself but it does work this way. I haven’t really tested this and am not sure what would happen if you deflooded the area while having built at the settlement lol.
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