Fix for the player-crafted traps added in Far Harbor.
All traps have had their damage boosted, making them much more viable.
Bear Traps / Bleeding Bear Traps will now cripple a leg guaranteed and are much less likely to break, allowing for multiple uses of a single trap.
Bleeding Bear traps now cause more bleeding.
Caltrops / Poisoned Caltrops will now stagger enemies guaranteed.
Poisoned Caltrops now have a more potent poison.
THINGS NOT CHANGED
Weight - I have not changed the weight of any traps as I feel them being much more useful and effective should cover their weight. (Bear traps being much less likely to break means you don’t need to carry many now)
Crafting Costs - The original costs and perk requirements to craft the traps has not been altered.