[CAGES OVERHAULED & MORE]
[VERSION 2.00]
[CONSOLE EXCLUSIVE]
[REQUIRES WASTELAND WORKSHOP!]
This mod is a Master File (.esm) and will automatically place itself where it needs to be in load order.
This mod adds 195 new cages (391 if you count the two separate categories) to catch just about everything in the wasteland and in varying sizes. There are two different categories, details below.
[MORE INFO ON THIS MOD & A COMPLETE CAGE LIST]
bethesda.net
[CATEGORY 1: GLADIATORS]
This Catagory is setup similar to vanilla. Creatures & Robots in this category can be tamed via the Beta Wave Emitter, different factions will still attack each other. This section is mostly for Arenas.
[CATEGORY 2: SETTLERS & PETS]
This category differs from Category 1 in several ways. First, Creatures & Robots in this section ALL share the same factions and will not attack each other, they can also be moved to other settlements and do not require a Beta Wave Emitter to tame. As a bonus, they can also be set as supply lines.
Another big difference from Category 1 is that all Humanoids in this section (including synths and super mutants) function as settlers, with all the positives that that grants. This also allows you to have Raider, Minutemen, Railroad, Prisoners, etc settlers.
[ASSIGNABLE POWER ARMOR]
Both categories have a section for Power Armored units. Although there is no way to keep these units in their frames while still being able to edit the equipped PA pieces or function as a settler. The counter to this is Assignable Power Armor. The Power Armor that this units arrive in, can be assigned once they are empty. This does not effect any of the existing power armor in game, and only works with frames from this mod. Since there is also no way to assign an owner to a frame that isn’t preplaced, the frames will show as stolen, so I’ve given you the ability to scrap these frames for an Assignable Power Armor Frame Piece, use two of these pieces to build a new Assignable Frame, found in the Misc section.
[LEVELING]
Leveling for cages works as follows in most cases:
Small Size: Char lvl x .9 w/ minimum lvl of 10
Medium Size: Char lvl x 1 w/ minimum lvl of 25
Large Size: Char lvl x 1.5 w/ minimum lvl of 50
Human: Char lvl x 1 w/ minimum lvl 10-25
[SCALING]
Another thing this mod does is disable scaling when someone is assigned. For example, the Amazon will not scale down to normal size when assigned to a bar.
[BUGS]
Power Armored Units, Synths & Super Mutants may still wander even when assigned a task, the task will still get done, this is just an issue due to idle animations not being setup for this. I may look into this at some point.
[SPECIAL THANKS]
To everyone who helped with ideas, lists as well as allowed me to put them into cages in the Bonus section :)
Not Compatible with the DLC version. Use one or the other.
—–This mod is a console exclusive and will not be made available outside of Bethesda.net——
[MISC]
Follow me on social media, or buy me a Dr. Pepper:
Patreon: www.patreon.com
Youtube: www.youtube.com
Twitter: twitter.com