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Make Static - Decorator Tool has been DISCONTINUED!
- incorporated in SwaPA successor QwaPA: bethesda.net
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Tiny Settlement Builder Tool to make allow you to make dynamic objects (weapons, armor, junk etc.) behave as static ones, freezing their position.
- Within owned settlement locations, any object you can make static will show a new Activation Option (square) “Select for Mk.Stat”.
- Activation of that option makes that object the current selected item for Make Static to use.
- Then use the hold X grab to move it into place, using L2/R2 to rotate and switch axis with L3.
- When satisfied, open your PipBoy and move to Misc, and click “ [Make Selection Static]” and exit the PipBoy. The item will remain static until triggered again and pressing X on it.
LOAD ORDER: Anywhere, shouldn’t conflict with anything.
== HAVING ISSUES? ==
If the “Make Static” option in the pip-boy disappears, seems to have stopped working, or simply haven’t shown up when you enabled the mod:
- Go to the chemstation and see if the “Try Setup Make Static” is available for crafting
a) If it is: Craft it and consume it. That should start the underlying quest, give you the Make Static item and the perk for selecting stuff.
b) It’s not available or (a) didn’t work. - Disable the mod. Load your affected save. Save again. Enable the mod and reload your new save.
tim-timman <- only there for bethnets broken search