Turn that old boring Flare Gun into something useful, like a miniature flare-grenade launcher! Don’t have a Flare Gun? Make one!
This mod adds:
A Flare Gun crafting recipe
A variety of new Flare Gun receivers and ammunition types, with recipes
A new category in the Chemistry Station window for all (most) of your Flare Gun needs, “FLARE GUN”
New Chemistry Station Recipes:
Flare (8) - 2 adhesive, 1 oil, 1 fertilizer, 1 cloth - no perk
Flare Gun (1) - 3 Acid, 4 Adhesive, 4 Gears, 3 Oil, 8 Steel, 6 Screws - Gun Nut 1
Molotov Flare (6) - 2 glass, 2 adhesive, 4 oil, 1 cloth - Demolition Expert 1
Fragnentation Flare (5) - 2 aluminum, 3 adhesive, 3 oil, 2 fertilizer - Demolition Expert 2
Cryogenic Flare (4) - 3 acid, 3 aluminum, 3 adhesive, 2 nuclear material - Demolition Expert 2, Science! 1
Pulse Flare (4) - 3 aluminum, 1 circuitry, 3 adhesive, 2 nuclear material - Demolition Expert 2, Science! 1
Plasma Flare (4) - 4 aluminum, 2 circuitry, 4 adhesive, 3 nuclear material - Demolition Expert 3, Science! 2
MIRV Flare (4) - 4 aluminum, 4 adhesive, 3 oil, 3 springs, 6 fertilizer - Demolition Expert 4, Science! 3
New Weapon Workbench Recipes:
Standard Receiver - 2 gears, 1 oil, 2 springs, 3 steel, 2 screws - no perk
Molotov Receiver - 3 acid, 2 gears, 2 oil, 2 springs, 3 steel, 2 screws - Gun Nut 1
Fragmentation Receiver - 3 acid, 2 gears, 2 oil, 2 springs, 3 steel, 2 screws - Gun Nut 2
Cryogenic Receiver - 3 acid, 2 gears, 2 oil, 2 springs, 3 steel, 2 screws - Gun Nut 2, Science! 1
Pulse Receiver - 3 acid, 2 gears, 2 oil, 2 springs, 3 steel, 2 screws - Gun Nut 2, Science! 1
Plasma Receiver - 3 acid, 2 gears, 2 oil, 2 springs, 3 steel, 2 screws - Gun Nut 3, Science! 2
MIRV Fragmentation Receiver - 3 acid, 2 gears, 2 oil, 2 springs, 3 steel, 2 screws - Gun Nut 3, Science! 3