This is my version of “No Health Level Scaling - or request customised formula by MindfulDroid” I used his plugin as a reference. I made this plugin in the creation kit 2.0, not f04edit. Mainly I made this for consoles. As Mindfuldriod does not wish to post his mod for consoles. I give credit to Mindfuldriod for reference material.
This mod reduces health gained with other changes.
This version only effects player.
+++For Health to change you need to equip a endurance piece of gear then unequip it.+++
Changes:
Health per level is 1 from 2.5
For balance starter health is 100 up from 40.
Health per endurance is 15 up from 5.
Ever felt in fallout 4 once you hit like 100+ you never get hurt. Well this is for you. Rather than boosting enemies damage just reduce your health. This will remove the quick health drop in beginning and the no health drop at the end game.
This is beta I will be play testing and taking feedback on adjustments. Happy modding.
I have posted before and after pictures.
For Npc’s Here is Link:
mods.bethesda.net