UPDATE 11/29/2016: I’ve been informed that my mod causes problems with other mods and DLC due to the way the CK packs extra, unmodded files into the archive. This should be corrected now, though you may have to completely uninstall my mod, reboot the game, and then add it back in. Save corruption is possible if done on a save that already has my mod in it, so a New Game, or reloading a save from before my mod was installed may be necessary. +++++++++++++++++++++++++++++++++
PC version
Disarm a Can Chimes trap found in most doorways and receive Tin Cans you can throw.
See the link for description:
newcenstein.com
Looking for a distraction? Guards ruining your sneak? Throw a tin can! Throw one of these handy-dandies down a hallway and watch the curious follow the sound like a will o’ the wisp - to their demise. Tired of playing cat and mouse with an enemy who won’t leave his hiding spot so you can silently snipe him? Lob one of these and watch his OCD take over. Best of all: they’re completely reusable! Toss one, hunt it down, pick it up, toss it again! Hours of fun! “Where can I get one?” you ask? You can find a few in the storm shelter in Sanctuary, or scavenge them from those Can Chimes (soup cans on a string) everyone sets up in their doorways. When you Disarm a Can Chimes rig, you’ll receive between 3 and 7 Throwable Tin Cans. (Use them like you would a Grenade.) Note: This does not reduce the number of tin cans you receive from Can Chimes, but the Throwable Cans cannot be scrapped. Seems legit, right?